Learning generalization in virtual environments: a revision of the theoretical principles from a cognitive perspective
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Abstract
Virtual environments have proven useful (have shown their utility) for process of the optimization academic learning. Equally, it is proved that in these virtual reality environments, the apprentice uses learned
processes at physical reality. This Generalization Learning Process is explained by the cognitive
learning theories. The goal of this work is to review these theories,
articulating them in an ordered and organised way. Thus an overview
of the learning processes in real and virtual environments is provided,
and how these learning are widespread in one environment or
another, and the theoretical reasons that support this fact.
As conclusion it set out that this learning transfer is due to the presence of common contextual elements in both environments. This phenomenon is possible thanks to the existence of a symbolic
language.









