Problem-based learning in radiology achieves similar results in classroom and metaverse settings

dc.centroFacultad de Medicinaes_ES
dc.contributor.authorRudolphi Solero, Teodoro
dc.contributor.authorBajos-Ariza, Fernando
dc.contributor.authorLorenzo Álvarez, Rocío
dc.contributor.authorDomínguez-Pinos, Dolores
dc.contributor.authorRuiz-Gómez, Miguel José
dc.contributor.authorSendra-Portero, Francisco
dc.date.accessioned2025-07-29T10:38:51Z
dc.date.available2025-07-29T10:38:51Z
dc.date.issued2025
dc.departamentoRadiología y Medicina Física, Oftalmología y Otorrinolaringologíaes_ES
dc.description.abstractObjectives The metaverse (MV) is a simulated virtual world enabling simultaneous interaction and communication between students, teachers, and colleagues. This study compared a problem-based learning experience in radiology conducted face-to-face in real life (RL) and within the MV. Methods During a radiology clinical rotation, groups of approximately 25 sixth-year medical students participated over 2 years in real life and 2 years in the MV. Each group was divided into eight teams of 3–4 students, each assigned a radiological clinical case for study, presentation, and debate with classmates. Students evaluated other teams, assessed case difficulty, and completed a perception questionnaire. Results A total of 348 students participated in the real-life group and 342 in the MV group, with average teacher evaluation scores of 8.11 ± 1.15 and 7.97 ± 1.54, respectively, showing no significant differences (p = 0.883). No significant differences were found in peer evaluations or case difficulty assessments. Both groups reported positive experiences, with overall satisfaction scores out of 10 points being 7.91 ± 1.32 for RL and 7.54 ± 1.87 for the MV, without significant differences (p = 0.073). Conclusions Problem-based learning activities in radiology can be effectively conducted in the MV, yielding academic results and experiential perceptions comparable to RL. The MV presents a viable alternative to face-to-face learning when in-person problem-based learning activities are impractical or challenging.es_ES
dc.identifier.citationRudolphi-Solero T, Bajos-Ariza F, Lorenzo-Álvarez R, Domínguez-Pinos D, Ruiz-Gómez MJ, Sendra-Portero F. Problem-based learning in radiology achieves similar results in classroom and metaverse settings. Insights Imaging. 2025;16(1):121. Published 2025 Jun 12. doi:10.1186/s13244-025-01987-7es_ES
dc.identifier.doi10.1186/s13244-025-01987-7
dc.identifier.urihttps://hdl.handle.net/10630/39565
dc.language.isoenges_ES
dc.publisherSpringeres_ES
dc.relation.projectIDEducational innovation projects of the University of Malaga, PIE19-217 and PIE22-045.es_ES
dc.rights.accessRightsopen accesses_ES
dc.subjectRealidad virtuales_ES
dc.subjectEnseñanza asistida por ordenadores_ES
dc.subjectInnovaciones educativases_ES
dc.subjectRadiología médica - Estudio y enseñanzaes_ES
dc.subject.otherProblem-based learninges_ES
dc.subject.otherRadiology educationes_ES
dc.subject.otherMedical studentses_ES
dc.subject.otherVirtual worldes_ES
dc.subject.otherE-learninges_ES
dc.titleProblem-based learning in radiology achieves similar results in classroom and metaverse settingses_ES
dc.typejournal articlees_ES
dc.type.hasVersionVoRes_ES
dspace.entity.typePublication
relation.isAuthorOfPublication16d15f84-018b-426f-ac95-94809dcd4edf
relation.isAuthorOfPublication52572afd-4d3c-4c34-82a7-3774888d42e1
relation.isAuthorOfPublicationa20ee7c3-c7bd-4428-b55f-69943bd94e4b
relation.isAuthorOfPublication.latestForDiscovery16d15f84-018b-426f-ac95-94809dcd4edf

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