The Goertzel algorithm for the extraction of texture features

dc.contributor.authorLora Rivera, Raúl
dc.contributor.authorOballe-Peinado, Óscar
dc.contributor.authorTrujillo-León, Andrés
dc.contributor.authorVidal-Verdú, Fernando
dc.date.accessioned2024-06-25T07:56:33Z
dc.date.available2024-06-25T07:56:33Z
dc.date.issued2024
dc.departamentoElectrónica
dc.description.abstractThe detection of the properties of objects is essential to deal with the manipulation of objects with artificial hands and grippers. In particular, texture detection is a common challenge in robotics. In the quest for smooth and natural manipulation, response times in the order of milliseconds are needed. In a context where the number of sensors and actuators integrated in the system increases, it becomes necessary to pre-process in local electronics. This pre-processing reduces the number of interconnecting wires that hinder movement, and also the computational load and data traffic. This paper proposes the use of the Goertzel algorithm as an alternative to the common use of FFT to obtain the features used to identify a texture. The lower computational cost of the Goertzel algorithm translates into lower resource and power consumption. This lower cost is observed for a limited number of features to be extracted from the raw signal, which can be assumed for an application that seeks to obtain main features of the manipulated object, and not an exhaustive characterisation of the object. This paper shows that a set of 12 textures can be classified with 84.8% accuracy by extracting features that give the signal power for 16 selected frequencies in the spectrum.es_ES
dc.description.sponsorshipFunding for open access charge: Universidad de Málaga / CBUAes_ES
dc.identifier.citationR. Lora-Rivera, Ó. Oballe-Peinado, A. Trujillo-León and F. Vidal-Verdú, "The Goertzel Algorithm for the Extraction of Texture Features," in IEEE Robotics and Automation Letters, vol. 9, no. 8, pp. 6928-6934, Aug. 2024, doi: 10.1109/LRA.2024.3416790es_ES
dc.identifier.doi10.1109/LRA.2024.3416790
dc.identifier.urihttps://hdl.handle.net/10630/31712
dc.language.isoenges_ES
dc.publisherIEEEes_ES
dc.rightsAtribución 4.0 Internacional*
dc.rights.accessRightsopen accesses_ES
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectAlgoritmoses_ES
dc.subjectFourier, Transformaciones dees_ES
dc.subjectDetectoreses_ES
dc.subjectProceso de vectores (Informática)es_ES
dc.subjectMatrices lógicas programables por el usuarioes_ES
dc.subject.otherFeature extractiones_ES
dc.subject.otherFast Fourier transformses_ES
dc.subject.otherSensor arrayses_ES
dc.subject.otherField programmable gate arrayses_ES
dc.subject.otherTactile sensorses_ES
dc.subject.otherVectorses_ES
dc.subject.otherPower demandes_ES
dc.subject.otherGoertzel Algorithmes_ES
dc.subject.otherForce and tactile sensinges_ES
dc.titleThe Goertzel algorithm for the extraction of texture featureses_ES
dc.typejournal articlees_ES
dc.type.hasVersionVoRes_ES
dspace.entity.typePublication
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relation.isAuthorOfPublication432afce4-efe5-4869-9795-44e950cedd88
relation.isAuthorOfPublication4d5646a9-1513-4a47-86e7-1c7d494066d8
relation.isAuthorOfPublication.latestForDiscoveryf46c97dc-f428-4b49-9d98-eaaf5ae974e2

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