The intention of consumers to use augmented reality apps in gastronomy – case of Málaga

dc.contributor.authorCarrasco-Santos, María Jesús
dc.contributor.authorCalderón Fajardo, Víctor
dc.contributor.authorRossi Jiménez, Carlos
dc.date.accessioned2024-02-06T11:41:10Z
dc.date.available2024-02-06T11:41:10Z
dc.date.issued2022-04-07
dc.departamentoEconomía y Administración de Empresas
dc.descriptionVersión aceptadaes_ES
dc.description.abstractThe intention of consumers to use mobile applications with augmented reality is analyzed in order to assess which variables have the greatest influence on their use by consumers. The UTAUT-2 model has been used, analyzing: performance expectancy, effort expectancy, social influence, hedonic motivation, price value, facilitating conditions, habit and behavioural intention. The results show that predictors of a more social nature, such as aspects associated with perceived enjoyment: habits and social influence are not supported. Also, the hypothesis on the value of price could not be supported; since most augmented reality applications are free, although it is a variable that exerts a positive influence on the intention to use because of the perceived benefits. The demographic profiles of consumers can also become important predictors when using augmented reality apps, being the millennial generation and generation Z the most likely to use mobile devices with augmented reality.es_ES
dc.identifier.citationVíctor Calderón-Fajardo, María Jesús Carrasco-Santos & Carlos Rossi Jiménez (2023) The intention of consumers to use augmented reality apps in gastronomy – case of Málaga, Current Issues in Tourism, 26:9, 1446-1462, DOI: 10.1080/13683500.2022.2056002es_ES
dc.identifier.doi10.1080/13683500.2022.2056002
dc.identifier.urihttps://hdl.handle.net/10630/29903
dc.language.isoenges_ES
dc.publisherRoutledge Taylor & Francises_ES
dc.rights.accessRightsopen accesses_ES
dc.subjectRealidad aumentadaes_ES
dc.subject.otherAugmented realityes_ES
dc.subject.otherMobile applicationses_ES
dc.subject.otherBehavioural intentiones_ES
dc.subject.otherUTAUT-2 modeles_ES
dc.subject.otherConsumer behavioures_ES
dc.subject.otherExperiential communicationes_ES
dc.titleThe intention of consumers to use augmented reality apps in gastronomy – case of Málagaes_ES
dc.typejournal articlees_ES
dc.type.hasVersionAMes_ES
dspace.entity.typePublication
relation.isAuthorOfPublication7fb4d8cf-cc1a-4f73-b1a1-66a8dd4fa2b0
relation.isAuthorOfPublication.latestForDiscovery7fb4d8cf-cc1a-4f73-b1a1-66a8dd4fa2b0

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