Decision making for lunar landing applications using AI agents and reinforcement learning.

dc.centroE.T.S.I. Informática
dc.contributor.authorNavarro, Tomás
dc.contributor.authorStroescu, Ana
dc.contributor.authorIzzo, Darío
dc.contributor.authorGálvez-Rojas, Sergio
dc.contributor.authorLópez-Valverde, Francisco
dc.date.accessioned2026-04-15T06:42:46Z
dc.date.issued2026-04-11
dc.departamentoLenguajes y Ciencias de la Computación
dc.descriptionhttps://openpolicyfinder.jisc.ac.uk/publication/41443?from=single_hit
dc.description.abstractThis study explores the decision making capabilities of large language model (LLM) artificial intelligence (AI) agents to automate learning in lunar landing missions. In particular, the work investigates the use of AI agents to minimise human intervention in training a lunar lander by providing high-level strategic guidance to a reinforcement learning (RL) agent within the complex simulation environment of Kerbal Space Program (KSP). To that end, LLM AI agents are utilised to interpret a lander manual, extract key information to construct the reward function of the RL algorithm, and dynamically refine it based on training performance. A comparative case study evaluates the effectiveness of GPT-3.5-Turbo, GPT-4, and Meta-Llama-3-70B, in optimising the RL training process for lunar landings. Extending this approach, the study further explores AI-assisted hyperparameter optimisation (HPO) to streamline RL training. Instead of relying on traditional, computationally expensive methods like grid search and Bayesian optimisation, a zero-shot tuning approach is introduced, where an AI agent configures RL hyperparameters from a single instruction prompt without iterative refinements. Using GPT-4o, this method is applied to four RL algorithms (DQN, PPO, A2C, and SAC Discrete), demonstrating significant improvements in training efficiency, convergence speed, and reduced human effort, particularly for SAC Discrete. These findings highlight the potential of LLMs to automate both reward function design and hyperparameter tuning, thus advancing AI capabilities in space exploration and autonomous navigation tasks.
dc.identifier.citationNavarro, T., Stroescu, A., Izzo, D. et al. Decision making for lunar landing applications using AI agents and reinforcement learning. Astrodyn (2026). https://doi.org/10.1007/s42064-025-0292-2
dc.identifier.doi10.1007/s42064-025-0292-2
dc.identifier.urihttps://hdl.handle.net/10630/46380
dc.language.isoeng
dc.publisherSpringer Nature
dc.rightsAttribution 4.0 Internationalen
dc.rights.accessRightsembargoed access
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectAprendizaje automático (Inteligencia artificial)
dc.subjectLuna - Exploración
dc.subject.otherAI agents
dc.subject.otherLunar landing
dc.subject.otherReinforcement learning (RL)
dc.subject.otherLarge language model (LLM)
dc.subject.otherKerbal Space Program (KSP)
dc.titleDecision making for lunar landing applications using AI agents and reinforcement learning.
dc.typejournal article
dc.type.hasVersionAM
dspace.entity.typePublication
relation.isAuthorOfPublicationd978d7e6-74cb-4240-bb3a-5693f84d80ca
relation.isAuthorOfPublication02fc094f-5f93-4ee1-9f93-c717c528c11b
relation.isAuthorOfPublication.latestForDiscoveryd978d7e6-74cb-4240-bb3a-5693f84d80ca

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Journal_Paper_Lander___post_review (1).pdf
Size:
9.02 MB
Format:
Adobe Portable Document Format

Collections