Fast gesture recognition based on a two-level representation.
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Elsevier
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Abstract
Towards developing an interface for human–robot interaction, this paper proposes a
two-level approach to recognise gestures which are composed of trajectories followed
by different body parts. In a first level, individual trajectories are described by a
set of key-points. These points are chosen as the corners of the curvature function
associated to the trajectory, which will be estimated using and adaptive, non-iterative
scheme. This adaptive representation allows removing noise while preserving detail in
curvature at different scales. In a second level, gestures are characterised through global
properties of the trajectories that compose them. Gesture recognition is performed
using a confidence value that integrates both levels. Experimental results show that
the performance of the proposed method is high in terms of computational cost and
memory consumption, and gesture recognition ability.
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https://v2.sherpa.ac.uk/id/publication/11448
Bibliographic citation
Bandera, J.P., Marfil, R., Bandera, A., Rodríguez, J.A., Molina-Tanco, L., Sandoval, F. FAST GESTURE RECOGNITION BASED ON A TWO-LEVEL REPRESENTATION Pattern Recognition Letters, 2009, 30(13), pp. 1181–1189












