Evolving Aesthetic Maps for a Real Time Strategy Game
| dc.centro | E.T.S.I. Informática | es_ES |
| dc.contributor.author | Lara-Cabrera, Raúl | |
| dc.contributor.author | Cotta-Porras, Carlos | |
| dc.contributor.author | Fernández-Leiva, Antonio José | |
| dc.date.accessioned | 2013-09-13T07:58:15Z | |
| dc.date.available | 2013-09-13T07:58:15Z | |
| dc.date.issued | 2013-09-13 | |
| dc.departamento | Lenguajes y Ciencias de la Computación | |
| dc.description | Artículo publicado en congreso SEED'2013 (I Spanish Symposium on Entertainment Computing), Septiembre 2013, Madrid. | es_ES |
| dc.description.abstract | This paper presents a procedural content generator method that have been able to generate aesthetic maps for a real-time strategy game. The maps has been characterized based on several of their properties in order to de ne a similarity function between scenarios. This function has guided a multi-objective evolution strategy during the process of generating and evolving scenarios that are similar to other aesthetic maps while being di erent to a set of non-aesthetic scenarios. The solutions have been checked using a support-vector machine classi er and a self-organizing map obtaining successful results (generated maps have been classi ed as aesthetic maps). | es_ES |
| dc.identifier.uri | http://hdl.handle.net/10630/5709 | |
| dc.language.iso | eng | es_ES |
| dc.rights.accessRights | open access | |
| dc.subject | Juegos de ordenador | es_ES |
| dc.subject | Programación de ordenadores | es_ES |
| dc.subject.other | Real Time Strategy Game | es_ES |
| dc.subject.other | Maps | es_ES |
| dc.subject.other | Evolutionary Algorithms | es_ES |
| dc.subject.other | Procedural Content Generation | es_ES |
| dc.title | Evolving Aesthetic Maps for a Real Time Strategy Game | es_ES |
| dc.type | journal article | es_ES |
| dspace.entity.type | Publication | |
| relation.isAuthorOfPublication | 30d4b05d-dc2a-44c0-bc14-88fb05728f50 | |
| relation.isAuthorOfPublication | 76a460eb-c8a1-4e47-94b1-885e6569aa17 | |
| relation.isAuthorOfPublication.latestForDiscovery | 30d4b05d-dc2a-44c0-bc14-88fb05728f50 |
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