Virtual Reality to Promoting Sports Engagement and Some Technical skills in Junior Football Athletes: A 12-Week Randomized Controlled Trial

dc.centroFacultad de Ciencias de la Educaciónes_ES
dc.contributor.authorRusmanto, Rusmanto
dc.contributor.authorTomoliyus, Tomoliyus
dc.contributor.authorSulastion, Agus
dc.contributor.authorGazali, Novri
dc.contributor.authorAbdullah, Khairul Hafezad
dc.contributor.authorGil-Espinosa, Francisco Javier
dc.contributor.authorSetiawan, Edi
dc.date.accessioned2025-10-24T11:45:05Z
dc.date.available2025-10-24T11:45:05Z
dc.date.issued2023-09-15
dc.departamentoDidáctica de las Lenguas, las Artes y el Deportees_ES
dc.description.abstractNowadays, the implemenatation of technology shows enhancement in sports such as VR. However, the effectiveness of VR in increasing the level of sports engagement and technical skills in football athletes still need to be studied further, which is the gap in this study. This study aims to identify the effect of VR on increasing the level of sports engagement and technical skills in junior football athletes. Methods: This study adopted a randomized control trial for 12 weeks. Forty male athletes from Yogyakarta State University (Indonesia) were involved in this study. Sports engagement was measured with Sport Engagement Scale and technical skills through shooting and passing tests. The Mann–Whitney U test is used to test the difference in values for each variable. Results: The main findings showed that VR increased the level of sports engagement (p<0.05) and technical skills (p<0.05). Conclusion: Thus, this study highlights the importance of VR in football and it was proven that VR contibuted a positive power to change the level of sports engagement and technical skills.es_ES
dc.identifier.citationRusmanto, R., Tomoliyus, T., Sulastion, A. ., Gazali, N. ., Abdullah, K. H. ., Gil-Espinosa, F. J. ., & Setiawan, E. . (2023). Realidad virtual para promover el compromiso deportivo y las habilidades técnicas en atletas de fútbol: un ensayo controlado aleatorio de 12 semanas (Virtual Reality to Promoting Sports Engagement and Some Technical skills in Junior Football Athletes: A 12-Week Randomized Controlled Trial). Retos, 50, 1129-1133. https://doi.org/10.47197/retos.v50.100319es_ES
dc.identifier.doi10.47197/retos.v50.100319
dc.identifier.urihttps://hdl.handle.net/10630/40454
dc.language.isoenges_ES
dc.publisherJURUFRAes_ES
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.accessRightsopen accesses_ES
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectAtletas - Rendimientoes_ES
dc.subjectRealidad virtuales_ES
dc.subjectDeporte - Innovaciones tecnológicases_ES
dc.subject.otherAthlete performancees_ES
dc.subject.otherSport technologyes_ES
dc.subject.otherCompetitive sportes_ES
dc.titleVirtual Reality to Promoting Sports Engagement and Some Technical skills in Junior Football Athletes: A 12-Week Randomized Controlled Triales_ES
dc.typejournal articlees_ES
dc.type.hasVersionVoRes_ES
dspace.entity.typePublication
relation.isAuthorOfPublication83a0a17d-330d-498d-9958-481ed3a16dea
relation.isAuthorOfPublication.latestForDiscovery83a0a17d-330d-498d-9958-481ed3a16dea

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