Crowdfunding in the production of video games in Spain: Evolution and success on Kickstarter.

dc.centroFacultad de Ciencias de la Comunicaciónes_ES
dc.contributor.authorVictoria-Mas, Juan Salvador
dc.contributor.authorRamos-Ábalos, Eva María
dc.contributor.authorArjona-Martín, José Borja
dc.date.accessioned2025-10-28T12:39:46Z
dc.date.available2025-10-28T12:39:46Z
dc.date.issued2023-06-13
dc.departamentoComunicación Audiovisual y Publicidades_ES
dc.descriptionhttps://revistas.unav.edu/index.php/communication-and-society/about: Communication & Society provides open access to all published content, to facilitate its dissemination and promote research, supporting an exchange of knowledge.es_ES
dc.description.abstractThis research addresses the use of crowdfunding platforms forthe development of video games in Spain. It is part of the group ofplatform-centred research in order to develop a quantitativeanalysis of the data contained in them. Specifically, the dataprovided by Kickstarter for Spanish video game developmentprojects is analysed. Normality tests indicated that the variables donot follow a normal distribution, hence non-parametric tests wereused. The success rate of Spanish campaigns is 28.4% for the totalnumber of cases, 40.8% in 2020, which is a steady growth since2015. The average funding is €16,586.76, €50,056.67 for successfulcampaigns; however, the median indicates that 50% of the sampledoes not exceed €1,653 in funding. Regression models are used todevelop equations to calculate the amount of funding needed topublish on PC and console, and the number of backers needed toachieve a given amount of funding.es_ES
dc.identifier.citationVictoria-Mas, J. S., Ramos-Ábalos,E. M.ª & Arjona-Martín, J.-B. (2023).Crowdfunding in the production ofvideo games in Spain: Evolutionand success on Kickstarter.Communication & Society, 36(4),117-133 (PDF) Crowdfunding in the production of video games in Spain: Evolution and success on Kickstarter. Available from: https://www.researchgate.net/publication/374388723_Crowdfunding_in_the_production_of_video_games_in_Spain_Evolution_and_success_on_Kickstarter [accessed Aug 04 2025].es_ES
dc.identifier.doi10.15581/003.36.4.117-133
dc.identifier.urihttps://hdl.handle.net/10630/40481
dc.language.isospaes_ES
dc.publisherUniversidad de Navarraes_ES
dc.rightsAtribución 4.0 Internacional*
dc.rights.accessRightsopen accesses_ES
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectVideojuegoses_ES
dc.subjectIndustria audiovisuales_ES
dc.subjectEconomía colaborativaes_ES
dc.subject.otherCrowdfundinges_ES
dc.titleCrowdfunding in the production of video games in Spain: Evolution and success on Kickstarter.es_ES
dc.typejournal articlees_ES
dc.type.hasVersionVoRes_ES
dspace.entity.typePublication
relation.isAuthorOfPublication36e5d002-66ff-4c39-b219-e050865ba122
relation.isAuthorOfPublication.latestForDiscovery36e5d002-66ff-4c39-b219-e050865ba122

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