Effect of Social Identification on Esports Viewers Behaviours

dc.centroFacultad de Ciencias Económicas y Empresarialeses_ES
dc.contributor.authorNavarro Lucena, Fernando Jesús
dc.contributor.authorMolinillo-Jiménez, Sebastián
dc.contributor.authorAnaya-Sánchez, Rafael
dc.date.accessioned2024-11-28T11:59:51Z
dc.date.available2024-11-28T11:59:51Z
dc.date.issued2024-11-12
dc.departamentoEconomía y Administración de Empresas
dc.description.abstractWhile the literature on esports is growing exponentially, little work has been undertaken into understanding the reasons that lead viewers to buy sponsored products and demonstrate engaged and loyal behaviours towards players and brands. Based on social identity theory, this work explores the effects of viewers´ identification with players/teams and viewer communities on their purchase intentions, behavioural engagement and behavioural loyalty. Based on responses made by 396 esports viewers, a theoretical model is validated using PLS-SEM. The results indicate that viewers’ identification with esports players/teams influences their identification with communities, which affects three viewer behaviours: intention to buy sponsoring brands, behavioural engagement and behavioural loyalty towards the player and/or team. Viewers’ identification with the community mediates the effects of their identification with players and teams. This is among the first studies to use social identity theory to explain the behaviours of esports’ viewers towards esports, players, teams and sponsoring brand.es_ES
dc.identifier.citationNavarro-Lucena, F., Molinillo, S., & Anaya-Sánchez, R. (2024). Effect of Social Identification on Esports Viewers Behaviours. International Journal of Human–Computer Interaction, 1–12. https://doi.org/10.1080/10447318.2024.2423353es_ES
dc.identifier.doi10.1080/10447318.2024.2423353
dc.identifier.urihttps://hdl.handle.net/10630/35383
dc.language.isoenges_ES
dc.publisherTaylor and Francises_ES
dc.rights.accessRightsopen accesses_ES
dc.subjectMerchandising - Aspectos psicológicoses_ES
dc.subject.otherEsportses_ES
dc.subject.otherSocial identity theoryes_ES
dc.subject.otherStreaminges_ES
dc.subject.otherCustomer behavioures_ES
dc.subject.otherPurchase intentiones_ES
dc.titleEffect of Social Identification on Esports Viewers Behaviourses_ES
dc.typejournal articlees_ES
dc.type.hasVersionSMURes_ES
dspace.entity.typePublication
relation.isAuthorOfPublication665507f8-b6dc-40c1-9246-01d305932d28
relation.isAuthorOfPublication44d29591-61c4-457a-ba79-56e3056f3fdb
relation.isAuthorOfPublication.latestForDiscovery665507f8-b6dc-40c1-9246-01d305932d28

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