RT Journal Article T1 GPU computing for shallow water flow simulation based on finite volume schemes. A1 Castro-Díaz, Manuel Jesús A1 Ortega-Acosta, Sergio A1 de la Asunción, Marc A1 Mantas, José M. A1 Gallardo-Molina, José María A1 de la Asunción, Marc K1 Microprocesadores K1 Ecuaciones en derivadas parciales K1 Método de los volúmenes finitos AB This article is a review of the work that we are carrying out to efficiently simulate shallowwater flows. In this paper, we focus on the efficient implementation of path-conservativeRoe type high-order finite volume schemes to simulate shallow flows that are supposedto be governed by the one-layer or two-layer shallow water systems, formulated under theform of a conservation law with source terms. The implementation of the scheme is carriedout on Graphics Processing Units (GPUs), thus achieving a substantial improvement of thespeedup with respect to normal CPUs. Finally, some numerical experiments are presented PB Elsevier YR 2011 FD 2011 LK https://hdl.handle.net/10630/37311 UL https://hdl.handle.net/10630/37311 LA eng NO Manuel J. Castro; Sergio Ortega; Marc de la Asunción; José M. Mantas; José M. Gallardo. GPU computing for shallow water flow simulation based on finite volume schemes. Comptes Rendus. Mécanique, High Performance Computing, Volume 339 (2011) no. 2-3, pp. 165-184. doi : 10.1016/j.crme.2010.12.004. https://comptes-rendus.academie-sciences.fr/mecanique/articles/10.1016/j.crme.2010.12.004/ NO https://comptes-rendus.academie-sciences.fr/mecanique/page/referencement-archivage/ DS RIUMA. Repositorio Institucional de la Universidad de Málaga RD 13 abr 2026