RT Conference Proceedings T1 Integrating Corubric with Gamification of Resources in Science Education. A1 Cebrián-Robles, Daniel A1 Cano-Iglesias, María José A1 España-Naveira, Paloma A1 Franco-Mariscal, Antonio Joaquín K1 Tecnología educativa K1 Enseñanza - Innovaciones K1 Firma electrónica K1 Ciencia - Estudio y enseñanza secundaria AB This paper shows an example of integrating the CoRubric assessment tool in an experience of designing gamified resources in science education with 43 pre-service science teachers from the University of Malaga (Spain). Participants had to design a gamified resource to teach science to secondary school students and explain it at a science fair. In addition, they had to design an e-rubric to evaluate the gamified resources made by their peers. Participants could improve their e-rubric design throughout the experience; on the one hand, by comparing it with that of their peers and, on the other hand, after attending the explanation of the different resources. This work analyses the participants' perceptions of the design and use of e-rubrics, finding significant progress in their design and gamified resources. Also, emotions of interest and concentration emerged during the experience. YR 2023 FD 2023 LK https://hdl.handle.net/10630/27709 UL https://hdl.handle.net/10630/27709 LA eng NO Cebrián-Robles, D., Cano-Iglesias, M. J., España-Naveira, P. and Franco-Mariscal, A. J. (2023). Integrating Corubric with Gamification of Resources in Science Education. 15th Conference of the European Science Education Research Association (ESERA). NO Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech. DS RIUMA. Repositorio Institucional de la Universidad de Málaga RD 20 ene 2026