RT Conference Proceedings T1 Evolutionary Interactive Bot for the FPS Unreal Tournament 2004 A1 Jiménez, José L. A1 Mora, Antonio M. A1 Fernández-Leiva, Antonio José K1 Algoritmos genéticos AB This paper presents an interactive genetic algorithm for generatinga human-like autonomous player (bot) for the game Unreal Tournament2004. It is based on a bot modelled from the knowledge of anexpert human player. The algorithm provides two types of interaction:by an expert in the game and by an expert in the algorithm. Each one affectsdifferent aspects of the evolution, directing it towards better resultsregarding the agent’s humanness (objective of this work). It has been conductedan analysis of the experts’ influence on the performance, showingmuch better results after these interactions that the non-interactive version.The best bot were submitted to the BotPrize 2014 competition(which seeks for the best human-like bot), getting the second position YR 2015 FD 2015-06-18 LK http://hdl.handle.net/10630/9941 UL http://hdl.handle.net/10630/9941 LA spa NO Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech. DS RIUMA. Repositorio Institucional de la Universidad de Málaga RD 27 feb 2026