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   <dc:title>Game-based learning and Breakout as comprehension techniques  in solving math problems in Primary Education</dc:title>
   <dc:creator>Moral-Sánchez, Silvia Natividad</dc:creator>
   <dc:creator>Roldán-Ortiz, Rocio</dc:creator>
   <dc:subject>Matemáticas -- Estudio y enseñanza</dc:subject>
   <dc:subject>Enseñanza primaria</dc:subject>
   <dcterms:abstract>The change experienced in society as a result of the pandemic generated by Covid-19 means that &#xd;
education must adapt to ICT methodologies and tools that allow students access to knowledges in two &#xd;
ways: from the classroom and from their home in e-learning modality if necessary. On the other hand, &#xd;
mathematics education has the challenge that primary school students have sufficient and significant &#xd;
training in solving mathematics problems that allows them to function and integrate into society and &#xd;
their daily tasks with total normality without any problems. This proposal aims to make explicit how &#xd;
through a game-based learning methodology and using ICT as a vehicle through digital breakout, &#xd;
pedagogical alternatives can be established that develop mathematical thinking through meaningful &#xd;
experiences. For this, the learning of an experience carried out in primary education will be analyzed, &#xd;
Brunner's experimental method will be used as a starting point for the autonomous learning of &#xd;
students by discovery. All this will show the fundamental role that ICTs play in autonomous, lasting &#xd;
learning and significant of mathematics</dcterms:abstract>
   <dcterms:dateAccepted>2021-07-07T06:42:35Z</dcterms:dateAccepted>
   <dcterms:available>2021-07-07T06:42:35Z</dcterms:available>
   <dcterms:created>2021-07-07T06:42:35Z</dcterms:created>
   <dcterms:issued>2021</dcterms:issued>
   <dc:type>conference output</dc:type>
   <dc:identifier>https://hdl.handle.net/10630/22556</dc:identifier>
   <dc:language>spa</dc:language>
   <dc:relation>The Future of Education</dc:relation>
   <dc:relation>Florencia (Italia)</dc:relation>
   <dc:relation>1-2/07/2021</dc:relation>
   <dc:rights>open access</dc:rights>
   <dc:publisher>Pixel</dc:publisher>
</qdc:qualifieddc>
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