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      <subfield code="a">Moral-Sánchez, Silvia Natividad</subfield>
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      <subfield code="a">Roldán-Ortiz, Rocio</subfield>
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      <subfield code="c">2022-07-01</subfield>
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      <subfield code="a">Personalisation in education is key to developing learning strategies in the new educational paradigm. &#xd;
Placing the student at the centre of the teaching-learning process makes this personalisation possible, &#xd;
involving not only students, encouraging their motivation and creativity, but also teachers who can &#xd;
change traditional methodologies with the use of active methodologies far from teaching only purely &#xd;
academic content. The design of activities should be based on the students' interest, encouraging their &#xd;
imagination and motivation in order to make comprehensive learning possible. Given that most of the &#xd;
comprehension problems in the subject of mathematics are due to the lack of use or incorrect use of &#xd;
resources, materials or traditional methodologies by teachers, which prevent the achievement of &#xd;
learning, it is necessary to bring about this change. Moreover, the interdisciplinary nature of the teaching &#xd;
proposals with content from other subjects enriches the whole process and, thanks to ICT, they are &#xd;
integrated, thus enabling both to be worked on at the same time. This proposal combines ICT tools and &#xd;
manipulative materials based on techniques such as Visual Thinking, game-based learning and the &#xd;
digital Quiz, all integrated under a thematic thread that brings together the three techniques of the &#xd;
proposal, which will be key to the understanding of mathematical content in primary education as shown &#xd;
by the results obtained.</subfield>
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      <subfield code="a">Enseñanza primaria</subfield>
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      <subfield code="a">Aprendizaje - Juegos</subfield>
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      <subfield code="a">Visual Thinking, game-based learning and digital Quiz as strategy  of mathematics comprehension</subfield>
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