<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-06-02T00:42:18Z</responseDate><request verb="GetRecord" identifier="oai:riuma.uma.es:10630/37311" metadataPrefix="qdc">https://riuma.uma.es/rest/oai/request</request><GetRecord><record><header><identifier>oai:riuma.uma.es:10630/37311</identifier><datestamp>2026-02-03T10:52:10Z</datestamp><setSpec>com_10630_2254</setSpec><setSpec>col_10630_37953</setSpec></header><metadata><qdc:qualifieddc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:doc="http://www.lyncode.com/xoai" xmlns:qdc="http://dspace.org/qualifieddc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://purl.org/dc/elements/1.1/ http://dublincore.org/schemas/xmls/qdc/2006/01/06/dc.xsd http://purl.org/dc/terms/ http://dublincore.org/schemas/xmls/qdc/2006/01/06/dcterms.xsd http://dspace.org/qualifieddc/ http://www.ukoln.ac.uk/metadata/dcmi/xmlschema/qualifieddc.xsd">
   <dc:title>GPU computing for shallow water flow simulation based on finite volume schemes.</dc:title>
   <dc:creator>Castro-Díaz, Manuel Jesús</dc:creator>
   <dc:creator>Ortega-Acosta, Sergio</dc:creator>
   <dc:creator>de la Asunción, Marc</dc:creator>
   <dc:creator>Mantas, José M.</dc:creator>
   <dc:creator>Gallardo-Molina, José María</dc:creator>
   <dc:creator>de la Asunción, Marc</dc:creator>
   <dc:subject>Microprocesadores</dc:subject>
   <dc:subject>Ecuaciones en derivadas parciales</dc:subject>
   <dc:subject>Método de los volúmenes finitos</dc:subject>
   <dcterms:abstract>This article is a review of the work that we are carrying out to efficiently simulate shallow&#xd;
water flows. In this paper, we focus on the efficient implementation of path-conservative&#xd;
Roe type high-order finite volume schemes to simulate shallow flows that are supposed&#xd;
to be governed by the one-layer or two-layer shallow water systems, formulated under the&#xd;
form of a conservation law with source terms. The implementation of the scheme is carried&#xd;
out on Graphics Processing Units (GPUs), thus achieving a substantial improvement of the&#xd;
speedup with respect to normal CPUs. Finally, some numerical experiments are presented</dcterms:abstract>
   <dcterms:dateAccepted>2025-01-29T13:06:57Z</dcterms:dateAccepted>
   <dcterms:available>2025-01-29T13:06:57Z</dcterms:available>
   <dcterms:created>2025-01-29T13:06:57Z</dcterms:created>
   <dcterms:issued>2011</dcterms:issued>
   <dc:type>journal article</dc:type>
   <dc:identifier>Manuel J. Castro; Sergio Ortega; Marc de la Asunción; José M. Mantas; José M. Gallardo. GPU computing for shallow water flow simulation based on finite volume schemes. Comptes Rendus. Mécanique, High Performance Computing, Volume 339 (2011) no. 2-3, pp. 165-184. doi : 10.1016/j.crme.2010.12.004. https://comptes-rendus.academie-sciences.fr/mecanique/articles/10.1016/j.crme.2010.12.004/</dc:identifier>
   <dc:identifier>https://hdl.handle.net/10630/37311</dc:identifier>
   <dc:identifier>10.1016/j.crme.2010.12.004</dc:identifier>
   <dc:language>eng</dc:language>
   <dc:rights>open access</dc:rights>
   <dc:publisher>Elsevier</dc:publisher>
</qdc:qualifieddc>
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