<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-05-30T07:08:33Z</responseDate><request verb="GetRecord" identifier="oai:riuma.uma.es:10630/46576" metadataPrefix="oai_dc">https://riuma.uma.es/rest/oai/request</request><GetRecord><record><header><identifier>oai:riuma.uma.es:10630/46576</identifier><datestamp>2026-05-08T23:47:06Z</datestamp><setSpec>com_10630_2254</setSpec><setSpec>col_10630_37953</setSpec></header><metadata><oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:doc="http://www.lyncode.com/xoai" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
   <dc:title>Immersive virtual reality–based manual therapy training: a mixed‑methods trial</dc:title>
   <dc:creator>Trinidad‑Fernández, Manuel</dc:creator>
   <dc:creator>Bossavit, Benoît</dc:creator>
   <dc:creator>Fuentes‑Abolafio, Ivan José</dc:creator>
   <dc:creator>García‑Conejo, Celia</dc:creator>
   <dc:creator>Mayorga-Vega, Daniel</dc:creator>
   <dc:creator>Díaz‑Balboa, Estíbaliz</dc:creator>
   <dc:creator>Cuesta-Vargas, Antonio</dc:creator>
   <dc:subject>Realidad virtual</dc:subject>
   <dc:subject>Educación</dc:subject>
   <dc:subject>Aprendizaje</dc:subject>
   <dc:subject>Fisioterapia</dc:subject>
   <dc:subject>Virtual reality</dc:subject>
   <dc:subject>Education</dc:subject>
   <dc:subject>Learning process</dc:subject>
   <dc:subject>Manual therapy</dc:subject>
   <dc:subject>Immersive</dc:subject>
   <dc:description>Manual therapy mobilizations are common therapeutic practices for musculoskeletal conditions,
but their acquisition presents significant challenges as it requires the precise, coordinated,
and safe execution of specific movements. Traditional teaching approaches often
rely on subjective feedback and offer limited real-time guidance, which may hinder skill
acquisition. In recent years, immersive Virtual Reality (iVR) has emerged as a promising
educational tool, showing potential to enhance learning experiences and increase student
motivation. This study aimed to develop and validate a novel teaching approach for manual
therapy mobilizations by integrating iVR as a complementary tool in undergraduate
education, allowing students to practice techniques with greater precision and efficiency.
A mixed-methods cluster randomized controlled trial was conducted with undergraduate
students who had no prior experience with the technique. An iVR application for headmounted
displays was developed to teach a knee mobilization technique. Students in the
experimental group used the iVR application alongside a traditional instructional session,
while the control group received traditional teaching only. Quantitative and qualitative
data related to usability, iVR experience, and learning experience were collected after the
session. Results showed that students in the experimental group reported higher engagement
and motivation when learning manual therapy techniques, although some perceived
the traditional method as simpler. Learning experience outcomes indicated improved coordination
of translational and rotational movements among iVR users, which is essential
for effective manual therapy mobilization. Overall, these findings suggest that iVR can
serve as an effective supplementary tool to conventional teaching methods, contributing to
enhanced learning and performance outcomes.</dc:description>
   <dc:description>Funding for open access charge: Universidad de Málaga / CBUA</dc:description>
   <dc:date>2026-05-08T09:40:29Z</dc:date>
   <dc:date>2026</dc:date>
   <dc:type>journal article</dc:type>
   <dc:type>VoR</dc:type>
   <dc:identifier>Trinidad-Fernández, M., Bossavit, B., Fuentes-Abolafio, I. J., García-Conejo, C., Mayorga-Vega, D., Díaz-Balboa, E., &amp; Cuesta-Vargas, A. (2026). Immersive virtual reality–based manual therapy training: A mixed-methods trial. Educational technology research and development. https://doi.org/10.1007/s11423-026-10620-3</dc:identifier>
   <dc:identifier>https://hdl.handle.net/10630/46576</dc:identifier>
   <dc:identifier>10.1007/s11423-026-10620-3</dc:identifier>
   <dc:language>eng</dc:language>
   <dc:rights>Attribution 4.0 International</dc:rights>
   <dc:rights>http://creativecommons.org/licenses/by/4.0/</dc:rights>
   <dc:rights>open access</dc:rights>
   <dc:format>application/pdf</dc:format>
   <dc:publisher>Springer</dc:publisher>
</oai_dc:dc>
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