<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-05-31T02:35:48Z</responseDate><request verb="GetRecord" identifier="oai:riuma.uma.es:10630/6732" metadataPrefix="marc">https://riuma.uma.es/rest/oai/request</request><GetRecord><record><header><identifier>oai:riuma.uma.es:10630/6732</identifier><datestamp>2026-02-03T11:21:12Z</datestamp><setSpec>com_10630_2254</setSpec><setSpec>col_10630_37953</setSpec></header><metadata><record xmlns="http://www.loc.gov/MARC21/slim" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:doc="http://www.lyncode.com/xoai" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.loc.gov/MARC21/slim http://www.loc.gov/standards/marcxml/schema/MARC21slim.xsd">
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      <subfield code="a">dc</subfield>
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      <subfield code="a">Vico-Vela, Francisco José</subfield>
      <subfield code="e">author</subfield>
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   <datafield ind2=" " ind1=" " tag="260">
      <subfield code="c">2008</subfield>
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      <subfield code="a">Humankind is a privileged animal species for many reasons. A remarkable one is its &#xd;
ability to conceive and manufacture objects. Human industry is indeed leading the &#xd;
various winning strategies (along with language and culture) that has permitted this &#xd;
primate to extraordinarily increase its life expectancy and proliferation rate. (It is indeed &#xd;
so successful, that it now threatens the whole planet.) The design of this industry kicks &#xd;
off in the brain, a computing machine particularly good at storing, recognizing and &#xd;
associating patterns. Even in a time when human beings tend to populate non-natural, &#xd;
man-made environments, the many forms, colorings, textures and behaviors of nature &#xd;
continuously excite our senses and blend in our thoughts, even more deeply during &#xd;
childhood. Then, it would be exaggerated to say that Biomimetics is a brand new &#xd;
strategy. As long as human creation is based on previously acquired knowledge and &#xd;
experiences, it is not surprising that engineering, the arts, and any form of expression, is &#xd;
influenced by nature’s way to some extent. &#xd;
The design of human industry has evolved from very simple tools, to complex &#xd;
engineering devices. Nature has always provided us with a rich catalog of excellent &#xd;
materials and inspiring designs. Now, equipped with new machinery and techniques, we &#xd;
look again at Nature. We aim at mimicking not only its best products, but also its design &#xd;
principles. &#xd;
Organic life, as we know it, is indeed a vast pool of diversity. Living matter inhabits &#xd;
almost every corner of the terrestrial ecosphere. From warm open-air ecosystems to the &#xd;
extreme conditions of hot salt ponds, living cells have found ways to metabolize the &#xd;
sources of energy, and get organized in complex organisms of specialized tissues and organs that adapt themselves to the environment, and can modify the environment to &#xd;
their own needs as well. Life on Earth has evolved such a diverse portfolio of species &#xd;
that the number of designs, mechanisms and strategies that can actually be abstracted is &#xd;
astonishing. As August Krogh put it: "For a large number of problems there will be &#xd;
some animal of choice, on which it can be most conveniently studied". &#xd;
The scientific method starts with a meticulous observation of natural phenomena, and &#xd;
humans are particularly good at that game. In principle, the aim of science is to &#xd;
understand the physical world, but an observer’s mind can behave either as an engineer &#xd;
or as a scientist. The minute examination of the many living forms that surround us has &#xd;
led to the understanding of new organizational principles, some of which can be &#xd;
imported in our production processes. In practice, bio-inspiration can arise at very &#xd;
different levels of observation: be it social organization, the shape of an organism, the &#xd;
structure and functioning of organs, tissular composition, cellular form and behavior, or &#xd;
the detailed structure of molecules. Our direct experience of the wide portfolio of &#xd;
species found in nature, and their particular organs, have clearly favored that the initial &#xd;
models would come from the organism and organ levels. But the development of new &#xd;
techniques (on one hand to observe the micro- and nanostructure of living beings, and &#xd;
on the other to simulate the complex behavior of social communities) have significantly &#xd;
extended the domain of interest.</subfield>
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      <subfield code="a">Vico FJ (2008)  Biomimetic Engineering. Acta Horticulturae (ISHS) 802:21-32. (http://www.actahort.org/index.htm)</subfield>
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      <subfield code="a">http://hdl.handle.net/10630/6732</subfield>
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   <datafield tag="653" ind2=" " ind1=" ">
      <subfield code="a">Biomiméticos</subfield>
   </datafield>
   <datafield ind2="0" ind1="0" tag="245">
      <subfield code="a">Biomimetic Engineering</subfield>
   </datafield>
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