Listar Lenguajes y Ciencias de la Computación - (LCC) por título
Mostrando ítems 21-40 de 540
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A Simulation Tool for tccp Programs
(2017-07-24)The Timed Concurrent Constraint Language tccp is a declarative synchronous concurrent language, particularly suitable for modelling reactive systems. In tccp, agents communicate and synchronise through a global constraint ... -
A spatially-structured PCG method for content diversity in a Physics-based simulation game
(2016-01-18)This paper presents a spatially-structured evolutionary algorithm (EA) to procedurally generate game maps of di ferent levels of di ficulty to be solved, in Gravityvolve!, a physics-based simulation videogame that we have ... -
A Study of Archiving Strategies in Multi-Objective PSO for Molecular Docking
(2016-09-30)Molecular docking is a complex optimization problem aimed at predicting the position of a ligand molecule in the active site of a receptor with the lowest binding energy. This problem can be formulated as a bi-objective ... -
A Study of the Combination of Variation Operators in the NSGA-II Algorithm
(Springer, 2013)Multi-objective evolutionary algorithms rely on the use of variation operators as their basic mechanism to carry out the evolutionary process. These operators are usually fixed and applied in the same way during algorithm ... -
A Study on Multimemetic Estimation of Distribution Algorithms
(2014-09-23)Multimemetic algorithms (MMAs) are memetic algorithms in which memes (interpreted as non-genetic expressions of problem solving strategies) are explicitly represented and evolved alongside genotypes. This process is ... -
A takeover time-driven adaptive evolutionary algorithm for mobile user tracking in pre-5G cellular networks
(ELSEVIER, 2022-02)Cellular networks are one of today’s most popular means of communication. This fact has made the mobile phone industry subject to a huge scientific and economic competition, where the quality of service is key. Such a ... -
A Trust-by-Design Framework for the Internet of Things
(UMA Editorial, 2022-11-03)The Internet of Things (IoT) is an environment where interconnected entities can interact and can be identifiable, usable, and controllable via the Internet. However, in order to interact among them, such IoT entities must ... -
Abordando los distintos niveles de colaboración entre dispositivos en entornos IoT
(2019-09-11)Hoy en día, hay millones de dispositivos conectados a Internet. Esto es lo que conocemos como Internet de las Cosas. La integración de estos dispositivos inteligentes con los protocolos de la Web de las Cosas los hace más ... -
About Designing an Observer Pattern-Based Architecture for a Multi-objective Metaheuristic Optimization Framework
(2018-11-05)Multi-objective optimization with metaheuristics is an active and popular research field which is supported by the availability of software frameworks providing algorithms, benchmark problems, quality indicators and other ... -
Accelerating 3D printing for surface wettability research
(2016-11-02)The wettability of a surface is affected by its physical and chemical properties, but it can be modulated by patterning it. Researchers use many different techniques for surface patterning, each one with different trade-offs ... -
Adaptive music: Automated music composition and distribution
(2016)Creativity, or the ability to produce new useful ideas, is commonly associated to the human being; but there are many other examples in nature where this phenomenon can be observed. Inspired by this fact, in engineering, ... -
Adaptive music: Automated music composition and distribution
(UMA Editorial, 2021-12-20)La creatividad, o la habilidad de producir nuevas y útiles ideas, es comúnmente asociada al ser humano; pero hay muchos otros ejemplos en la naturaleza donde se puede observar este fenómeno. Inspirado por esto, en ingeniería ... -
Addressing the 5G cell switch-off problem with a multi-objective cellular genetic algorithm
(2018-07-16)The power consumption foreseen for 5G networks is expected to be substantially greater than that of 4G systems, mainly because of the ultra-dense deployments required to meet the upcoming traffic demands. This paper deals ... -
Agent based modeling and simulation to analyze and measure the Cooperative-Intelligent Transport Systems KPIs
(2019-10-21)Cooperative-Intelligent Transport Systems (C-ITS) aims to facilitate cooperative, connected and automated mobility. C-ITS is currently demonstrated by projects such as C-MobILE, which is a large-scale demonstration project ... -
Agent-Based Aplications for the Smart Grid--A Playground for Agreement Tecnologies
(2014-04-29)Agreement Technologies (AT) refer to computer systems in which autonomous software agents negotiate with one another, typically on behalf of humans, in order to come to mutually acceptable agreements. The talk first ... -
AI Methods in Algorithmic Composition: A Comprehensive Survey
(AI Access Foundation, 2013)Algorithmic composition is the partial or total automation of the process of music composition by using computers. Since the 1950s, different computational techniques related to Artificial Intelligence have been used for ... -
Algoritmo Evolutivo Multi-Objectivo para la Toma de Decisiones Interactiva en Optimización Dinámica
(2018-11-09)Debido al creciente interés en el análisis de datos en streaming en entornos Big Data para la toma de decisiones, cada vez es más común la aparición de problemas de optimización dinámica que involucran dos o más objetivos ... -
Un Algoritmo Evolutivo para la Reducción de Tiempos de Viaje y Emisiones Utilizando Paneles LED
(2015-02-09)En este trabajo proponemos la arquitectura Yellow Swarm dedicada a la reducción de los tiempos de viaje del tráfico rodado mediante la utilización de una serie de paneles LED con el fin de sugerir diferentes cambios de ... -
Algoritmos coevolutivos competitivos para la programación de inteligencia artificial en videojuegos
(UMA Editorial, 2017-06-19)Esta investigación trata sobre la aplicación del enfoque competitivo de la Coevolución en la programación de soluciones de Inteligencia Artificial (IA) para videojuegos y propone diferentes modelos para abordarlo. La ...