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Design and Programming Procces of an Educational Video Game in Primary Education.
dc.contributor.author | González Alba, Blas | |
dc.contributor.author | Cortés-González, Pablo | |
dc.contributor.author | Ruiz Ariza, Deseada | |
dc.contributor.author | Alix-González, Ana Carolina | |
dc.contributor.author | Mañas-Olmo, Moisés Antonio | |
dc.date.accessioned | 2023-08-30T09:36:12Z | |
dc.date.available | 2023-08-30T09:36:12Z | |
dc.date.created | 2023-08-25 | |
dc.date.issued | 2023 | |
dc.identifier.uri | https://hdl.handle.net/10630/27411 | |
dc.description.abstract | The incorporation of new technologies into the field of education has meant a transformation (Gómez-Galán, 2020) and a challenge for teachers. The continuous appearance of applications and technological devices requires teachers committed to their use and in continuous training. | es_ES |
dc.description.sponsorship | Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech. | es_ES |
dc.language.iso | eng | es_ES |
dc.rights | info:eu-repo/semantics/openAccess | es_ES |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.subject | Enseñanza primaria - Innovaciones tecnológicas | es_ES |
dc.subject | Videojuegos - Aspectos educativos | es_ES |
dc.subject.other | Primary school | es_ES |
dc.subject.other | Video game | es_ES |
dc.title | Design and Programming Procces of an Educational Video Game in Primary Education. | es_ES |
dc.type | info:eu-repo/semantics/conferenceObject | es_ES |
dc.centro | Facultad de Ciencias de la Educación | es_ES |
dc.relation.eventtitle | The European Conference on Educational Research | es_ES |
dc.relation.eventplace | Glasgow, Escocia | es_ES |
dc.relation.eventdate | 22/08/23 25/08/23 | es_ES |
dc.rights.cc | Attribution-NonCommercial-NoDerivatives 4.0 Internacional | * |