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dc.contributor.authorNavarro Lucena, Fernando Jesús
dc.contributor.authorAnaya-Sánchez, Rafael 
dc.contributor.authorMolinillo-Jiménez, Sebastián 
dc.date.accessioned2025-01-15T10:03:57Z
dc.date.available2025-01-15T10:03:57Z
dc.date.issued2024-12-30
dc.identifier.citationNavarro-Lucena, F., Anaya-Sánchez, R. and Molinillo, S. (2024), "The effects of esports viewers’ customer experience on intention to purchase sponsoring brands: the mediating role of social identification", Marketing Intelligence & Planning, Vol. ahead-of-print No. ahead-of-print. https://doi.org/10.1108/MIP-01-2024-0052es_ES
dc.identifier.urihttps://hdl.handle.net/10630/36346
dc.descriptionhttps://openpolicyfinder.jisc.ac.uk/id/publication/2959es_ES
dc.description.abstractPurpose – The aim of this study is to understand how the dimensions of esports streaming viewers’ customer experience influence their intentions to buy brands produced by sponsors, both directly and through the mediating effect of their identification with players and teams. Design/methodology/approach – Data were collected through an online survey of 396 regular esports viewers in Spain, using convenience sampling. The proposed conceptual model was evaluated using partial least squares structural equation modeling (PLS-SEM). Findings – The results showed that the four dimensions of the viewer ́s customer experience (cognitive, affective, sensory and social) predicted his/her social identification with players/teams. In turn, social identification positively influenced purchase intentions for the sponsoring brand. The cognitive, affective and social dimensions of the experience indirectly influenced purchase intentions for the sponsoring brand, through social identification. Originality/value – This study improves the understanding of esports viewers ́ experiences and their impact on purchase intentions toward the sponsoring brand, and the key role of the viewer's social identification with players/teams.es_ES
dc.language.isoenges_ES
dc.publisherEmeraldes_ES
dc.subjectMarketing en internetes_ES
dc.subjectConsumidores - Conductaes_ES
dc.subjectComprases_ES
dc.subjectDeportes electrónicoses_ES
dc.subject.otheresportses_ES
dc.subject.otherSponsorshipes_ES
dc.subject.otherCustomer experiencees_ES
dc.subject.otherSocial identificationes_ES
dc.subject.otherPurchase intentionses_ES
dc.titleThe effects of esports viewers’ customer experience on intention to purchase sponsoring brands: the mediating role of social identification.es_ES
dc.typejournal articlees_ES
dc.centroFacultad de Ciencias Económicas y Empresarialeses_ES
dc.identifier.doi10.1108/MIP-01-2024-0052
dc.type.hasVersionAMes_ES
dc.departamentoEconomía y Administración de Empresas
dc.rights.accessRightsopen accesses_ES


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