• Gain-Reconfigurable Hybrid Metal-Graphene Printed Yagi Antenna for Energy Harvesting Applications 

      Alex-Amor, Antonio; Palomares-Caballero, Ángel; de la Fuente, Elena; Muriel-Barrado, Alfonso; Valenzuela-Valdés, Juan Francisco; [et al.] (2019-04-26)
      This paper presents a hybrid metal-graphene printed Yagi antenna with reconfigurable gain that operates in the 5.5-GHz band. The balun and the driven elements are made of copper, while the directors are made of graphene. ...
    • Game Artificial Intelligence: Challenges for the Scientific Community 

      Lara-Cabrera, Raúl; Nogueira-Collazo, Mariela; Cotta, Carlos; Fernández-Leiva, Antonio J. (2015-06-18)
      This paper discusses some of the most interesting challenges to which the games research community members may face in the área of the application of arti cial or computational intelligence techniques to the design and ...
    • Generación automática de contenido para un nuevo juego basado en el problema de los tres cuerpos 

      Gutierrez Alcoba, Alejandro; Lara-Cabrera, Raúl; Fernández-Leiva, Antonio J. (2014-06-24)
      Este trabajo presenta un algoritmo de generaci ón de contenido por procedimientos capaz de crear mapas completos para un videojuego que simula fenómenos fí sicos. El algoritmo evolutivo desarrollado intenta mejorar la ...
    • Generación de secuencias de pruebas funcionales con algoritmos bio-inspirados 

      Ferrer, Javier; Kruse, Peter M.; Chicano, Francisco; Alba, Enrique (2015-02-10)
      La generación de secuencias de pruebas dinámicas desde una especificación formal complementa los métodos tradicionales de pruebas para encontrar errores en el código fuente. En este artículo extendemos un enfoque combinatorio ...
    • Generating Effective Test Suites for Model Transformations Using Classifying Terms 

      Vallecillo, Antonio; Hilken, Frank; Burgueño, Loli; Gogolla, Martin (2016-09-27)
      Generating sample models for testing a model transformation is no easy task. This paper explores the use of classifying terms and stratified sampling for developing richer test cases for model transformations. Classifying ...
    • Glide-Symmetric Pin Phase Shifter implemented in Gap-Waveguide Technology 

      Palomares Caballero, Ángel; Alex Amor, Antonio; Valenzuela Valdés, Juan F.; Luna Valero, Francisco; Padilla de la Torre, Pablo; [et al.] (2019-09-10)
      This paper presents a compact and low-loss waveguide phase shifter based on a pin lattice in glide- symmetric configuration. There is a significant increase in provided phase shift when using a glide-symmetric pin distribution ...
    • Goal Driven Interaction (GDI) vs. Direct Manipulation (MD), an empirical comparison 

      Carrillo-Leon, Antonio Luis; Falgueras-Cano, Juan (2015-10-19)
      This paper presents a work in process about Goal Driven Interaction (GDI), a style of interaction intended for inexperienced, infrequent and occasional users, whose main priorities are to use a system and achieve their ...
    • Gramáticas difusas de formas 

      Pérez de la Cruz, José Luis; Mandow-Andaluz, Lorenzo; López-Romero, Fernando; Ruiz-Montiel, Manuela (AEPIA, 2015)
      Presentamos una generalización difusa del concepto de computacion o derivacion en una gramática de formas. Primeramente presentamos las ideas en abstracto y posteriormente describimos una implementacion software y algunos ...
    • Green Security Plugin for Pervasive Computing using the HADAS toolkit 

      Munoz, Daniel-Jesus; Montenegro, José Antonio; Pinto, Mónica; Fuentes, Lidia (IEEE, 2017)
      Energy is a critical resource in pervasive computing devices. However, information about energy consumption is not directly accessible through software development environments, making it difficult to reuse the knowledge ...
    • GTS Families for the Flexible Composition of Graph Transformation Systems 

      Durán, Francisco; Zschaler, Steffen (2017)
      Morphisms between graph-transformation systems (GTSs) have been successfully used for the refinement, reuse, and composition of GTSs. All these uses share a fundamental problem: to be able to define a morphism, source and ...
    • Hacia la generación automática de mecánicas de juego: un editor de reglas para Eryna 

      Ruiz-Moyano, Alejandro; Nogueira-Collazo, Mariela; Fernández-Leiva, Antonio J. (2016)
      Este artículo es parte de un trabajo emergente dirigido a la creación automática de juegos de estrategia en tiempo real (RTS), lo cual incluye la generación de contenido, la creación de la inteligencia artificial del ...
    • HADAS: Asistente de eco-eficiencia con repositorio de consumo energético 

      Muñoz, Daniel-Jesus; Pinto, Mónica; Fuentes, Lidia (2017-09-14)
      El interés por la Ingeniería del Software "verde", o sea, sensible al consumo de energía, es relativamente reciente. Su objetivo es concienciar a los desarrolladores de software de la influencia que tienen sus decisiones ...
    • HADAS: tool for analysis and development of sustainable applications 

      Fuentes-Fernández, Lidia; Munoz Guerra, Daniel Jesús (2018-09-13)
      Durante esta Conferencia Internacional, representantes del Gobierno, autoridades locales, instituciones públicas y privadas, vicerrectores de Internacionalización y talento nacional e internacional crearon un ecosistema ...
    • Homography estimation with deep convolutional neural networks by random color transformations 

      Molina-Cabello, Miguel A.; Elizondo, David A.; Luque Baena, Rafael Marcos; López-Rubio, Ezequiel (2019-09-13)
      Most classic approaches to homography estimation are based on the filtering of outliers by means of the RANSAC method. New proposals include deep convolutional neural networks. Here a new method for homography estimation ...
    • Hybrid Algorithms Based on Integer Programming for the Search of Prioritized Test Data in Software Product Lines 

      Ferrer, Javier; Chicano, Francisco; Alba-Torres, Enrique (2017-05-02)
      In Software Product Lines (SPLs) it is not possible, in general, to test all products of the family. The number of products denoted by a SPL is very high due to the combinatorial explosion of features. For this reason, ...
    • Imagination industry Seoul 

      Vico-Vela, Francisco Jose (2018-07-27)
      The time for biology has come. The Decade of the Brain closed the twentieth century, and the new one started with the sequentiation of the entire human genome. Since then, the avalanche of information and knowledge has ...
    • Implementación de algoritmos meméticos con capacidad de auto-generación sobre CouchBD 

      García-García, Manuel; Nogueira-Collazo, Mariela; Cotta, Carlos; Fernández-Leiva, Antonio José; Merelo-Guervós, Juan J. (2015-02-09)
      Los algoritmos meméticos constituyen un paradigma de optimización basado en la explotación sistemática del conocimiento acerca del problema que se desea resolver y de la combinación de ideas tomadas de diferentes ...
    • Infering Air Quality from Traffic Data using Transferable Neural Network Models 

      Molina-Cabello, Miguel A.; Passow, Benjamin N.; Domínguez-Merino, Enrique; Elizondo, David; Obszynska, Jolanta (Springer, 2019-06)
      This work presents a neural network based model for inferring air quality from traffic measurements. It is important to obtain information on air quality in urban environments in order to meet legislative and policy ...
    • iNGS: a prototype tool for genome interpretation and annotation 

      Navas-Delgado, Ismael; García Godoy, María Jesús; Arjona-Pulido, Fátima; Castillo-Castillo, Trinidad; Ramos-Ostio, Ana Isabel; [et al.] (EMBnet.journal, 2013)
      Currently, clinical interpretation of whole-genome NGS genetic findings are very low-throughput because of a lack of computational tools/software. The current bottleneck of whole-genome and whole-exome sequencing projects ...
    • Integrating the common variability language with multilanguage annotations for web engineering 

      Cortiñas, Alejandro; Luaces, Miguel-R; Horcas, José-Miguel; Fuentes-Fernández, Lidia; luaces (2018-10-05)
      Web applications development involves managing a high diversity of files and resources like code, pages or style sheets, implemented in different languages. To deal with the automatic generation of custom-made configurations ...