ListarLCC - Contribuciones a congresos científicos por tema "Inteligencia computacional"
Mostrando ítems 1-6 de 6
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'Ephemerality’ in game development: opportunitiees and challenges
(2016-09-26)Ephemeral Computation (Eph-C) is a newly created computation paradigm, the purpose of which is to take advantage of the ephemeral nature (limited lifetime) of computational resources. First we speak of this new paradigm ... -
Evolución arquitectónica de servicios basada en modelos CVL con cardinalidad
(Ediciones Universidad Salamanca, 2016)La computación en la nube se está convirtiendo en un mecanismo predominante para desplegar fácilmente aplicaciones con requisitos especiales, tales como el almacenamiento masivo compartido, o el equilibrado de carga. ... -
Finding Best Compiler Options for Critical Software Using Parallel Algorithms
(2018-11-21)The efficiency of a software piece is a key factor for many systems. Real-time programs, critical software, device drivers, kernel OS functions and many other software pieces which are executed thousands or even millions ... -
Hacia la generación automática de mecánicas de juego: un editor de reglas para Eryna
(2016)Este artículo es parte de un trabajo emergente dirigido a la creación automática de juegos de estrategia en tiempo real (RTS), lo cual incluye la generación de contenido, la creación de la inteligencia artificial del ... -
Just-In-Time eTraining Applied To Emergency Medical Services
(2013-12-03)While the applications of just-in-time training are more and more spread, the ubiquitous mobile technology has not found practical uses of this training strategy. As an original example of services for healthcare, we ... -
Mobile just-in-time training application for emergency healthcare
(2013-12-04)While the applications of just-in-time training are more and more spread, the ubiquitous mobile technology has not found practical uses of this training strategy. As an original example of services for healthcare, we ...